setstats
View Cart
Category Tutorial TopicsLevel DesignUDKUnreal Engine 4CryEngine 3 SDKGame Modeling: MayaCounter-Strike: Global OffensiveLeft4Dead 1 and 2Time Management and ProductivityGame Environment Art+DesignGetting StartedBrowse Full Tutorial List

Maya Beginner Basics: Custom Polygon Display

Category: 3D Modeling: Maya
September 28, 2010
Full Text Tutorial and Notes:

Maya Beginner Basics

The following is a 10-Part series on Maya Beginner Basics. The tutorials are set up in-specific to game environment modeling.

Custom Polygon Display allows you to modify how objects appear in your scene. There are many options available. Few to note are edge width and backface culling.

Tutorial covers:

  • Custom Polygon Display
  • Edge Width
  • Backface Culling

CUSTOM POLYGON DISPLAY

Display --> Polygons --> Custom Polygon Display.

Also, you may want to place this on your custom shelf we created earlier.

Maya Beginner Basics

BACKFACE CULLING AND EDGE WIDTH

Few options you want to turn on and know about are backface culling and edge width.

Maya Beginner Basics

10-Part Maya Beginner Basics Series:

1. Interface Overview
2. Setting Preferences
3. How to Create a Custom Shelf
4. Viewport Navigation
5. Geometry Modeling Basics
6. Geometry Modeling Basics - Exercise
7. Custom Polygon Display
8. Outliner, Hypergraph and Hypershade
9. Snapping and Pivots
10. How to Set Up a New Project

Preproduction Blueprint - How to Plan Your Game Environments and Level Designs

© 2008-2014. All articles on World of Level Design™ are copyrighted.
Not to be reproduced without prior written consent.