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Modeling Interior Environment Using Maya Part 2/3April 06, 2009
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PART 1 Planning, Reference and Research Setting Deadlines New Project Modeling Mindset
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PART 2 Setting up the Scene, Scale and Setting up New Project Modeling Walls, Wall Trims, Windows, Curtain and Ceiling
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PART 3 Modeling Furniture: Couch, Chairs, Table, Palm Tree, Lamp and Carpet Finishing up and Arranging the scene.
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In the next 7 videos we will cover modeling the walls, windows, ceiling and curtains while adding proper detail to our walls. All modeled to scale which we set in the beginning of our project.
In the videos 2.3 and 2.4 for the window borders I mention this book.
Pictorial Encyclopedia of Historic Architectural Plans, Details and Elements
Great resource.
Part 2.1 - Maya Set Up and Building Walls
This video covers:
- Setting up Maya for Modeling
- Changing Preferences and Scale
- Custom Shelf
- Scale Reference
- Modeling Walls
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Part 2.2 - Modeling Windows
This video covers:
- Modeling Windows
If videos do not load, refresh the page.
Part 2.3 - Window Borders
This video covers:
- Modeling Window Borders
Book mentioned: Pictorial Encyclopedia of Historic Architectural Plans, Details and Elements
If videos do not load, refresh the page.
Part 2.4 - Top Window Border
This video covers:
- Modeling the top of the window border
Book mentioned: Pictorial Encyclopedia of Historic Architectural Plans, Details and Elements
If videos do not load, refresh the page.
Part 2.5 - Wall Columns
This video covers:
- Modeling the wall columns to add detail to the walls
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Part 2.6 - Curtain
This video covers:
- Modeling curtains for our windows and using a simple Lattice modifier
If videos do not load, refresh the page.
Part 2.7 - Ceiling
This video covers:
- Modeling and adding details to our ceiling
If videos do not load, refresh the page.
Any thoughts or comments?
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