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Illustrated Level Design in Unreal 3 E-Book

Category: Books/Ebooks/Products
June 01, 2009

I've put together an illustrated workflow of my latest Unreal 3 map. It is more images and not a detailed explanation as in my previous workflow.

The book begins with an idea and a sketch, then quickly develops into a full blow map from Maya Blocking in stages to Unreal 3.

The workflow is applicable to many game engines, and you do not have to map for Unreal 3 in order to learn from it. It is the workflow that is important.

The following ebook is no longer available.

Illustrated Level Design in Unreal 3 E-Book

Updated & Revised - Preproduction Blueprint: How to Plan Your Game Environments and Level Designs

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