setstats
View Cart
Category Tutorial TopicsLevel DesignUnreal Engine 4UDKCryEngine 3 SDKGame Modeling: MayaCounter-Strike: Global OffensiveLeft4Dead 1 and 2Time Management and ProductivityGame Environment Art+DesignGetting StartedBrowse Full Tutorial List

Game World of Max Payne 3

Category: Game Worlds
September 28, 2012

Game Worlds series is focused on providing you with ideas, inspiration and game screenshot references.

The world of Max Payne 3 includes variety of locations and inspirational environments to look at. From luxurious apartments and clubs to the slums of Brazil, it has a bit of everything. Each environment is extremely detailed and tells a story. I've been a Max Payne fan since the first game that came out in 2001. I still have the original box to the game with a limited addition bonus mouse pad.

Although to me, in terms of the story and the direction that Max Payne 3 took left a lot to be desired. As a game by itself I had a lot of fun playing through it. Mostly I was impressed by the variety of environments and how much detail was included in each location.

Lets go through the world of Max Payne 3. Below you will find over 350+ screenshots. You can use for inspiration, reference game environment locations, prop placement and to help generate ideas.

You may download the high-res screenshots below. These are the same screenshots, only higher resolution.

Note: If you haven't played through the game, you may want to avoid looking at the screenshots. Although I do not spoil the story by talking about it, you may put the pieces together yourself by looking at the locations and how the story progresses. There is also a fair amount of blood and gore in some of the screenshots.

The environments include:

  • Luxury
  • Public Places
  • Industrial/Abandoned
  • Urban
  • Police Station
  • Slums

Amazon Link: Max Payne 3

Below are screenshots that were taken along my journey in the game. If you prefer to have high res screenshots in jpg format, you can download it below.

Max Payne 3 High Res Screenshot Download Zip 96 Megs.

LUXURY

Starting point of the game.

PUBLIC PLACES

Environments include a soccer stadium, bus station, airport and a museum.

INDUSTRIAL/ABANDONED

Industrial and abandoned environments include warehouses, fishing harbor, office building on fire, bus station, boat engine room, and abandoned building.

URBAN

Urban environments include garage, building's rooftop, New Jersey bar, Max's apartment, morgue and cemetary.

POLICE STATION

Police station and various sub-environments within it.

SLUMS

Slums of Brazil.

MISC

Updated & Revised - Preproduction Blueprint: How to Plan Your Game Environments and Level Designs

© 2008-2016. All articles on World of Level Design™ are copyrighted.
Not to be reproduced without prior written consent.