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L4D: Standard Elements - Weapons, Player Start

Category: Source: L4D1
June 15, 2009

In the following tutorial, in Left 4 Dead we begin to add standard gameplay elements.

Weapons, Player Start and Fog Env Controller to make our map functionable.

Entities that are required:

info_player_start

info_director

env_fog_controller

weapons_'weapon-name-here'

Updated & Revised - Preproduction Blueprint: How to Plan Your Game Environments and Level Designs

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