Download Latest Ebook/Videos: How to Plan Game Environments and Level Designs |
Tutorial Topics |
L4D: World Scale and DimensionsMay 21, 2009
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Player's scale are important to keep your levels in proper dimensions.
Here are the key dimensions:
Player Scale |
Architecture Scale |
Width/Depth: 32 units |
1 foot = 16 units |
Height: 72 units |
Door Width: 48 units |
Height Crouching: 36 units |
Door Height: 108 units |
Eye Level Crouching: 32 |
Hallway Height: 128 units |
Eye Level Standing: 64 |
Hallway Width: 64 units |
Slope to Climb: 45 degrees |
Stairs Height: 8 units |
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Stairs Depth: 16 units |
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Max Step Height: 18 units |
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© 2008-2011. All articles on World of Level Design™ are copyrighted.
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Preproduction Blueprint - How to Plan Your Game Environments and Level Designs |
2 FREE EBOOKS WITH NEWSLETTER ON LEVEL DESIGN |
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How to Plan Your Game Environments and Level Designs - Ebooks (235+ pages) - 18 videos (2+ hours) - Instant Digital Download Regular Price: |
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Preproduction Blueprint + UDK 11 Day Level Design - Buy Both Guides and Save - Total: 63 videos and 735 pages - Instant Digital Download - Read more about Preproduction Blueprint - Read more about UDK 11 Day Level Design Regular Price: |
LEVEL DESIGN TOPICS |
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