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Resource: Knowledge Base

Category: News/Updates/Resources
August 20, 2014

Mateusz "seir" Piaskiewicz over at recently created and launched new Wiki-based website called Level Design Knowledge Base. He created the site to share his knowledge and thoughts on Level Design.

Mateusz is a Senior Level Artist and Designer at Techland. Some of the games he worked on include Call of Juarez: Bound in Blood, Call of Juarez: The Cartel, Dead Island and Dying Light.

Here is a snipped from Mateusz:

"Welcome to the Knowledge Base. This website gathers information about all the aspects of level creation process. Please visit About Knowledge Base page to know more. Happy reading and have fun creating levels!"

Here are a couple of recently published articles: Composition and Dominants.

Click over and check out Knowledge Base.

Updated & Revised - Preproduction Blueprint: How to Plan Your Game Environments and Level Designs

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