Getting Started Level Design Tutorials 101
List of Tutorials on How to Get Started with Level Design and 3D Game Environment Creation. This list is updated constantly with new tutorials. This page is specifically designed to help you to get started with level design and 3d game environment creation. All the tutorials are chosen very carefully to get you going.
For a Full List of Articles/Tutorials go here...
last updated: December 14, 2012
Getting Started Table of Content:

LEVEL EDITORS AND GAME ENGINES:
List of recommended game engines and level design editors. Also how to choose the right tools for the project.
What Level Editor and Game Engine Should You Use - (How to Choose)
Recommended 3D Game Engines
Recommended Level Design Editors

LEVEL DESIGN BASICS and THEORY:
Start here for level design theory for beginners. Not game specific. Applies to majority of level design practice and process.
FREE Ebook: How to Create a Map in 11 Days
Becoming a Level Designer and Environment Artist Part 1
Becoming a Level Designer and Environment Artist Part 2
Level Design Creation Guidelines
100 Level Design Ideas and Locations
How To Plan Your Next Map
Level Design Worklfow Tutorial
Guide to Collecting Level Design Reference
11 Day Level Design Process Overview
How to Create a Playable Level in 11 Days
How to Start Your Own Level Design or Game Environment Challenge (8 Ways)

DESIGN AND ART TUTORIALS BASICS:
8 Ways to Improve as an Artist/Designer
Silhouette Design Game Environments
6 Steps to Basics of Silhouette Environment Design

SOURCE SDK/L4D1-2 AUTHORING TOOLS BASICS:
How to Get and Install Source SDK and L4D1/2 Authoring Tools
Hammer Source Interface Crash Course in 15 Minutes
Hammer Source Map Construction Breakdown
L4D World Player Dimensions and Scale
Creating Geometry: Basic Room Creation
Texturing Our Two Rooms: Texture Basics
Adding Props Into Your Environment
Adding Lights
Compiling/Running L4D Map

UDK:
UE3 vs UDK vs UT3
UDK Basics Getting Started in 11 Steps Part 1
UDK Basics Getting Started in 11 Steps Part 2
UDK Basics Getting Started in 11 Steps Part 3
BSP Block In - Simple Room/Env Creation Part 1/3
BSP Workflow - Simple Room/Env Creation Part 2/3
Quick Light and In-Game Testing - Simple Room/Env Creation Part 3/3
Using Static Meshes and Static Mesh Workflow
Applying Materials/Textures and Workflow
How to Add a Skybox
How to Add Lights
How to Add Player Starts, PathNodes, Weapons, Items, Vehicles and JumpPads
How to Set Up DM and TDM Gametype
How to Set Up vCTF Gametype
Intro to Kismet

3D MODELING GETTING STARTED:
Beginner tutorials for 3D modeling with Maya. Start here if you want to learn Maya to use it for modeling game environments.
Maya Beginner Basics 1/10: Interface Overview
Maya Beginner Basics 2/10: Setting Preferences
Maya Beginner Basics 3/10: Custom Shelf
Maya Beginner Basics 4/10: Viewport Navigation
Maya Beginner Basics 5/10: Geometry Modeling Basics
Maya Beginner Basics 6/10: Geometry Modeling Basics Exercise
Maya Beginner Basics 7/10: Custom Polygon Display
Maya Beginner Basics 8/10: Outliner, Hypergraph, Hypershade
Maya Beginner Basics 9/10: Snap Tool and Pivots
Maya Beginner Basics 10/10: How to Set Up New Project

PRODUCTIVITY, TIME MANAGEMENT and GOAL SETTING:
Monthly Level Design/Environment Art Focus
Few Things I Learned in Last 4 Years...
Part Time Level Design
Making Difficult Level Design Decisions
Set a Deadline
60-60-30 of Level Design Productivity
How to be Highly Productive
Develop 30 Day Map Making Habit
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