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Getting Started

 
Getting Started Level Design Tutorials 101

List of Tutorials on How to Get Started with Level Design and 3D Game Environment Creation. This list is updated constantly with new tutorials. This page is specifically designed to help you to get started with level design and 3d game environment creation. All the tutorials are chosen very carefully to get you going.

For a Full List of Articles/Tutorials go here...

last updated: December 14, 2012

Getting Started Table of Content:

LEVEL EDITORS AND GAME ENGINES:

List of recommended game engines and level design editors. Also how to choose the right tools for the project.

What Level Editor and Game Engine Should You Use - (How to Choose)

Recommended Level Design Editors

LEVEL DESIGN BASICS and THEORY:

Start here for level design theory for beginners. Not game specific. Applies to majority of level design practice and process.

FREE Ebook: How to Create a Map in 11 Days

Level Design Worklfow Tutorial

Guide to Collecting Level Design Reference

11 Day Level Design Process Overview

How to Create a Playable Level in 11 Days

How to Start Your Own Level Design or Game Environment Challenge (8 Ways)

 

DESIGN AND ART TUTORIALS BASICS:

8 Ways to Improve as an Artist/Designer

Silhouette Design Game Environments

6 Steps to Basics of Silhouette Environment Design

 

SOURCE SDK/L4D1-2 AUTHORING TOOLS BASICS:

How to Get and Install Source SDK and L4D1/2 Authoring Tools

Hammer Source Interface Crash Course in 15 Minutes

Hammer Source Map Construction Breakdown

L4D World Player Dimensions and Scale

Creating Geometry: Basic Room Creation

Texturing Our Two Rooms: Texture Basics

Adding Props Into Your Environment

Adding Lights

Compiling/Running L4D Map

 

UDK:

UE3 vs UDK vs UT3

UDK Basics Getting Started in 11 Steps Part 1

UDK Basics Getting Started in 11 Steps Part 2

UDK Basics Getting Started in 11 Steps Part 3

BSP Block In - Simple Room/Env Creation Part 1/3

BSP Workflow - Simple Room/Env Creation Part 2/3

Quick Light and In-Game Testing - Simple Room/Env Creation Part 3/3

Using Static Meshes and Static Mesh Workflow

Applying Materials/Textures and Workflow

How to Add a Skybox

How to Add Lights

How to Add Player Starts, PathNodes, Weapons, Items, Vehicles and JumpPads

How to Set Up DM and TDM Gametype

How to Set Up vCTF Gametype

Intro to Kismet

 

3D MODELING GETTING STARTED:

Beginner tutorials for 3D modeling with Maya. Start here if you want to learn Maya to use it for modeling game environments.

Maya Beginner Basics 1/10: Interface Overview

Maya Beginner Basics 2/10: Setting Preferences

Maya Beginner Basics 3/10: Custom Shelf

Maya Beginner Basics 4/10: Viewport Navigation

Maya Beginner Basics 5/10: Geometry Modeling Basics

Maya Beginner Basics 6/10: Geometry Modeling Basics Exercise

Maya Beginner Basics 7/10: Custom Polygon Display

Maya Beginner Basics 8/10: Outliner, Hypergraph, Hypershade

Maya Beginner Basics 9/10: Snap Tool and Pivots

Maya Beginner Basics 10/10: How to Set Up New Project

 

PRODUCTIVITY, TIME MANAGEMENT and GOAL SETTING:

Monthly Level Design/Environment Art Focus

Few Things I Learned in Last 4 Years...

Part Time Level Design

Making Difficult Level Design Decisions

How to be Highly Productive

Develop 30 Day Map Making Habit

 

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PREPRODUCTION BLUEPRINT

How to Plan Your Game Environments and Level Designs

- Ebooks (235+ pages)

- 18 videos (2+ hours)

- Instant Digital Download

Regular Price: $67

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