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Tutorials to Becoming the Best Level Designer and Game Environment Artist (since 2008)

Modeling Interior Environment Using Maya Part 2/3

Category: Maya/Maya LT
April 06, 2009

In the next 7 videos we will cover modeling the walls, windows, ceiling and curtains while adding proper detail to our walls. All modeled to scale which we set in the beginning of our project.

Part1: Planning, Reference and Research, Setting Deadlines, New Project Modeling Mindset.
Watch Part 1

Part 2: Setting up the Scene, Scale and Setting up New Project Modeling Walls, Wall Trims, Windows, Curtain and Ceiling.
Watch Part 2

Part 3: Modeling Furniture: Couch, Chairs, Table, Palm Tree, Lamp and Carpet, Finishing up and Arranging the scene.
Watch Part 3

In the videos 2.3 and 2.4 for the window borders I mention Pictorial Encyclopedia of Historic Architectural Plans, Details and Elements book.

Great resource.

Part 2.1 - Maya Set Up and Building Walls

This video covers:

  • Setting up Maya for Modeling
  • Changing Preferences and Scale
  • Custom Shelf
  • Scale Reference
  • Modeling Walls

Part 2.2 - Modeling Windows

Part 2.3 - Window Borders

Part 2.4 - Top Window Border

Part 2.5 - Wall Columns

Part 2.6 - Curtain

Part 2.7 - Ceiling

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About World of Level Design

My name is AlexG. I am self-taught level designer, game environment artist and the creator of World of Level Design.com. I've learned everything I know from personal experimentation and decades of being around various online communities of fellow environment artist and level designers. On World of Level Design you will find tutorials to make you become the best level designer and game environment artist.

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