WoLD Archives Search About Contact

World of Level Design

Tutorials to Becoming the Best Level Designer and Game Environment Artist (since 2008)

Intro: Unreal 3 11-Day Mapping Challenge

Category: Challenges, UE3/UDK
December 20, 2008

I've wanted to do some sort of a personal mapping challenge. I now have figured out what it is that I will be doing.

I will make a custom map using Unreal Engine 3. My goal is to create and release a custom map in 11 days regardless of how it looks and plays at the end of these 11 days.

My Focus...
is to push my artist and technical skills in learning Unreal 3's terrain and custom model importing. I will either succeed or crash-n-burn trying. Either way I will learn and share my experience everyday here on my website/blog. I will post daily updates and screenshots of my progress.

I believe I will do just fine but I also have no idea what I am getting myself into. Which is the fun part.

Fail or succeed, lets get it on.

11 days...
from tomorrow Dec 21 and on Jan. 1, 2009 I will release a beta version of my map.

Unreal Tournament 3.

Planning, Time Management Breakdown:

Release date - Jan.1, 2009, beta version.

- Idea, Research, Reference, Floor plan and Gameplay Elements
- Geometry and Modeling
- Texturing
- Lighting
- FX, Sound and Final Touches
- Release Beta for testing

Intro: Unreal 3 11-Day Mapping Challenge

Dec. 20, 2008 – Saturday


DAY 1:
Dec. 21, 2008 – Sunday

Idea, Research, Reference, Floor plan and Gameplay Elements.
Sketches, Drawings.

DAY 2:
Dec. 22, 2008 – Monday

Geometry and Modeling

DAY 3:
Dec. 23, 2008 – Tuesday

Geometry and Modeling

DAY 4:
Dec. 24, 2008 – Wednesday

Geometry and Modeling

DAY 5:
Dec. 25, 2008 – Thursday


DAY 6:
Dec. 26, 2008 – Friday


DAY 7:
Dec. 27, 2008 – Saturday


DAY 8:
Dec. 28, 2008 – Sunday


DAY 9:
Dec. 29, 2008 – Monday

Lighting, FX, Sound and Final Touches

Day 10:
Dec. 30, 2008 – Tuesday

FX, Sound and Final Touches

DAY 11:
Dec. 31, 2008 – Wednesday

FX, Sound and Final Touches

Jan. 01, 2009 – Thursday
Beta Release

Go To Day 1


Subscribe to receive NEW/UPDATED and FREE "UE4 Beginner's Quick Start Guide" PDF (150+ pages).

Subscribe and Get Free UE4 PDF Guide

Visit this page for more info about the guide...

Follow WoLD





About World of Level Design

My name is Alex Galuzin. I am self-taught level designer, game environment artist and the creator of World of Level Design.com. I've learned everything I know from personal experimentation and decades of being around various online communities of fellow environment artist and level designers. On World of Level Design you will find tutorials to make you become the best level designer and game environment artist.

Read More »

Home Terms of Use/Trademarks/Disclaimers Privacy Policy Donate About Contact

All content on this website is copyrighted ©2008-2022 World of Level Design LLC by Alex Galuzin. All rights reserved.
Duplication and distribution is illegal and strictly prohibited.

World of Level Design LLC is an independent company. World of Level Design website, its tutorials and products are not endorsed, sponsored or approved by any mentioned companies on this website in any way. All content is based on my own personal experimentation, experience and opinion. World of Level Design™ and 11 Day Level Design™ are trademarks of Alex Galuzin.

Template powered by w3.css