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Unreal 3 11-Day Mapping Challenge Final Release

Category: Challenges, UE3/UDK
January 15, 2009

Atlantic coast. Old days of permanent lighthouse keepers are thing of the past. Each lighthouse is now completely automated making each area an isolated cliff arena.

Update: May 2014. Download links are no longer available

Released: January 1, 2008

GameType: Deathmatch / Team Deathmatch
Map Name: DM-LightHouse_beta
NumPlayers: 2 to 5 players
Custom Content: Yes
Tutorial: 11 Day Mapping Challenge

Fixed:

  • Added rocks for more cover, added few more trees
  • Added more dirt around the lighthouse
  • Aligned textures
  • Added blocking volumes
  • Replaced water shader to eliminate visual glitches
  • Improved Lighting

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About World of Level Design

My name is Alex Galuzin. I am self-taught level designer, game environment artist and the creator of World of Level Design.com. I've learned everything I know from personal experimentation and decades of being around various online communities of fellow environment artist and level designers. On World of Level Design you will find tutorials to make you become the best level designer and game environment artist.

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