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Tutorials to Becoming the Best Level Designer and Game Environment Artist (since 2008)

Updated: Now Out - New 18 Hours of Tutorials and 200-page PDF Guide

Category: Maya, News/Updates
September 02, 2016 (Updated: February 06, 2023)

Updated and All New as of 2023: "Maya 3D Primer: Quick Start Guide" and "Maya Foundation: Home-Study Course" are now out.

It is all set and ready to go.

Next week is going to be huge. I am releasing hours of tutorial content.

What is this tutorial release about?

Finally be able to learn 3d game environment modeling and UVing as a complete beginner specifically for game environment artist using game industry standard software Maya LT/Maya - without any prior 3d experience or knowledge of the software.

Many struggle to learn 3d software. Especially, learning 3d software specifically for 3d game environment modeling and UVing.

This is a big problem.

If you want to create your own custom game environments you have to use 3d software. You have to approach modeling and UVing in a specific way. There are particular methods, principles and techniques you have to follow in order to create game environments ready assets/props.

Maya LT/Maya is a very complex piece of software. To learn Maya LT/Maya or any other 3d modeling software you have to approach learning it as a specialist and not as a generalist.

With this upcoming tutorial series you will finally be able to learn Maya LT/Maya and begin modeling/UVing game environments.

As with every premium tutorial series I release, I'll be give away a lot of content and resources to go along with it.

Here is what you can expect:

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ABOUT WoLD & ALEXG

About World of Level Design

My name is AlexG. I am self-taught level designer, game environment artist and the creator of World of Level Design.com. I've learned everything I know from personal experimentation and decades of being around various online communities of fellow environment artist and level designers. On World of Level Design you will find tutorials to make you become the best level designer and game environment artist.

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