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Update: Now Out - Brand New UE4 Tutorial Series and Game Asset/Prop Workflows

Category: News/Updates, UE4
September 14, 2017 (Updated: September 19, 2017)

UE4 Tutorial Series and Game Asset/Prop Workflows

Update: "UE4: Custom Static Mesh Formula" tutorial series is now out.

I can finally announce the release date for the brand new tutorial series.

This tutorial series is the reason for lack of updates on the blog and emails within the last few months. Something I have to find a way to balance when working on longer tutorial series.

What is this tutorial series about?

"UE4: Custom Static Mesh Formula" is a complete step-by-step tutorial series to creating, exporting and importing custom Static Meshes into Unreal Engine 4 for Game Environments.

So next week:

  • Sept. 19 (Tue) will be the release of "UE4: Custom Static Mesh Formula"
  • It will include 6+ hours of video tutorials, across 37 videos
  • Also special "Workflows" bonuses will be given away for limited time

Visit "UE4: Custom Static Mesh Formula" page for sneak peak info...

Keep an eye out for an email early next week for some pre-launch tutorials coming your way so you don't miss anything.

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About World of Level Design

My name is AlexG. I am self-taught level designer, game environment artist and the creator of World of Level Design.com. I've learned everything I know from personal experimentation and decades of being around various online communities of fellow environment artist and level designers. On World of Level Design you will find tutorials to make you become the best level designer and game environment artist.

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