"My approach to learning UE4 landscapes has been one of a painter..."
First major obstacle I had to overcome creating landscapes in UE4 was thinking I needed to use external software to generate heightmaps.
There are two ways to create heightmaps (terrain data) in UE4:
If you don't know, a heightmap is just a 2d image of black, white and gray values that represents terrain data. When this heightmap texture is used the black colors become low areas of the terrain, white color become high areas of the terrain and grays are everything in-between.
But there is a problem using external software to create heightmaps, especially if you have never created landscapes before:
By using external heightmap generators I might be able to WOW you with the results. But I would lack the essential skills for creating landscapes. I hate to completely sidestep this entire process of being able to sculpt my own landscapes manually.
In the end you should know and use both. External heightmap generators are great once you know how Sculpt Tools and landscape sizes work in UE4. But jumping to World Machine, Terragen, World Creator or any other generator will only hinder your ability to learn, to create and to fix problems as they arise.
My approach to learning UE4 landscapes has been one of a painter...
I want to know how to mix different paints to get the color I want. I don't want to buy a color already pre-mixed and bypass the process of learning how to do it myself.
This is why you should learn to use UE4 Sculpt Tools exclusively before complicating the pipeline with additional software.
There are a lot of Sculpting Tools in UE4 landscape menu to overwhelm you. But you only need to use a few to get great results. I do cover each of the tools in detail in "UE4 Fundamentals Vol.2: Essential Landscapes" tutorial course.
So let me show you how to create great looking landscapes entirely in UE4 very quickly and in just 5 steps.
The 5 steps I use are:
I've included 2 videos.
In this following tutorial you will learn a technique for how to reduce landscape texture tiling. This is a big problem with landscapes that always needs to be dealt with.
Learn how to use all the sculpting tools and how big you should make your landscapes in the "UE4 Lanscape Essentials" tutorial course.
Here is an Easy 5-Step Process to Hand-Sculpting Great Looking Landscapes Entirely in #UE4 Tutorial— WorldofLevelDesign (@GameLevelDesign) January 28, 2020
▪️ 2 video tutorials
▪️ 5-step manual landscape sculpt process
▪️ Something you can try to implement right away within next 10 min
Blog Post: https://t.co/qc07vsTAP1 pic.twitter.com/U7yLESPKMQ
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