Setting the grid up in Maya to match UE5 is very important prior to modeling any prop or environment.
Here is how to get this ratio 1-to-1 and match grid spacing between Maya and Unreal Engine 5.
Maya and UE5 both use centimeters.
In Maya go to Display and Grid Options. Set up the following properties:
In UE5 you have ability to adjust grid spacing in the viewport:
You can measure things in UE5 by going to Orthographic Viewport:
Now anything you create in Maya will directly translate to UE5, to the same size and dimensions as well as being on the grid.
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