How to get and install Source™ SDK and L4D1/2 Authoring Tools?
How to begin creating maps for any of Valve games?
I get this question asked a lot. In this tutorial you will learn everything you need to know how to get the Source SDK and L4D1/2 Authoring Tools.
SOURCE™ = game engine from Valve
SOURCE SDK = Source Software Development Kit. For Games such as HL2, HL2: EP1/2, Portal, CS:S, DoD:S, TF2.
L4D1/2 Authoring Tools = Source Software Development Kit for L4D1/2.
Hammer: Source = Level Editor for Source based games.
WHAT YOU NEED:
1. Purchase the Game
Any of the following games purchased and installed: PC version only.
You can purchase the above games from the walk-in stores, online stores, Amazon, Gamestops etc. You can also purchase any of these games from Steam.
2. Install Steam
You can download Steam from here. Steam is required for you to authenticate Valve games. You can purchase any games from the above list as well.
Steam will also be installed if you bought the games from anywhere other then Steam's website.
3. Launch Steam
Launch Steam and head over to Library --> Games. Here you will find a list of games that you own.
4. Download Source SDK or L4D1/2 Authoring Tools
Download Source SDK or/and L4D1/2 Authoring Tools by going to Library --> Tools in Steams interface.
Install by Right Mouse Click on the SDK or Authoring tools and choose Install Game.
5. Open Source SDK or L4D1/2 Authoring Tools
After you have installed Source SKD or the L4D1/2 Authoring Tools open it up by double clicking on the SDK or Authoring Tools.
Choose the game you want to create custom maps for and Launch the Hammer World Editor.
Update: You no longer need to install L4D2 Addon Support.
Resources/List of Tutorials:
All content on this website is copyrighted ©2008-2022 World of Level Design LLC by Alex Galuzin. All rights reserved.
Duplication and distribution is illegal and strictly prohibited.
World of Level Design LLC is an independent company. World of Level Design website, its tutorials and products are not endorsed, sponsored or approved by any mentioned companies on this website in any way. All content is based on my own personal experimentation, experience and opinion. World of Level Design™ and 11 Day Level Design™ are trademarks of Alex Galuzin.
Template powered by w3.css