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Winter 2011: Level Design/Game Env Challenge Update Work In Progress

Category: Challenges
January 16, 2011

Update: Feb. 11, 2011 - Winner/Runner Ups

January 16 and we have reached our half-way point of Winter 2011 Level Design Challenge.

As with all previous challenges, the quality of work does not disappoint. Very inspiring.

Those who have gotten this far, may now begin Phase 2 of the challenge and finish their environments.

PART 2: till Jan. 31, 2011

You have no more than 15 days to:

  • Detail the map (lighting, textures, modeling etc)
  • Refine gameplay mechanics based on your experiences during the testing of the map
  • Deadline for Part 2 is January 31, 2011
  • You must submit and release your map

Good luck everyone.

Here is work-in-progress:

Work-In-Progress:

Bardler:

BenGough:

Hhmoore:

NightClucker:

Oilcake:

Qmaster:

Raskolnikov:

Righteousouka:

ShiroiHusky:

Smog:

Wookash_b:

Yudist:

ZensDeath:

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About World of Level Design

My name is Alex Galuzin. I am self-taught level designer, game environment artist and the creator of World of Level Design.com. I've learned everything I know from personal experimentation and decades of being around various online communities of fellow environment artist and level designers. On World of Level Design you will find tutorials to make you become the best level designer and game environment artist.

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