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121 Level Design and Game Environment Location Ideas (Updated)

Category: Environment Art, Level Design
October 17, 2008 (Updated: December 08, 2016)

Update: List has been rewritten and revised to include a total of 121 locations (originally 100). All images have been updated.

Ideas are everywhere.

Every time you see a photo, concept art painting, a movie, every time you step a foot outside your door - all contain possible ideas for a game environment or a playable level.

But sometimes you want to see a list of possible locations ideas to stimulate your mind without having to actively look for them.

I originally created this list in 2008. It was actually one of the first posts on World of Level Design.

Now, 8 years later it is time for an update.

Mix and match any these locations to create a unique idea for a stand-alone game environment or a playable level design.

So whenever you get stuck and need help to generate idea locations - this is it.

Ideas are easy to come by, but what you do with them and how you plan them out into a project matters, "Preproduction Blueprint: How to Plan Game Environments and Level Designs" book explains how.

Below are all 121 ideas for you to use for your next project.

Airport:

Amusement Park:

Apartments:

Aquarium:

Automotive Shop:

Back Alley:

Bank:

Bar/Pub:

Barn:

Bath House (Roman, Turkish, Russian):

Beach:

Book Store/Comic Book Store:

Bridge (Vehicle, Train, Pedestrian, Rope):

Boathouse:

Bowling Alley:

Brewery/Winery/Distillery:

Broadcast Center Stations (TV/Cable/Radio):

Building (Residential, Commercial):

Bunker/Shelter:

Bus Station/Bus Terminal:

Cabin/Lodge:

Camping Site:

Canyon:

Casino:

Castle:

Cathedral/Church/Chapel:

Cave:

Cemetery/Crypts/Mausoleums/Crematorium:

Circus/Fun House:

Clubs (Strip Club, Dance Club, Night Club):

College/University/School/Kindergarten/Pre-School:

Construction Site:

Coffee Shop:

Convention Center:

Court House/City Hall:

Cruise Ship/Cruise Station/Cruise Terminal:

Dam:

Dealership/Showroom:

Department Store (Toy, Clothing, Electronics, Furniture etc):

Desert:

Distribution Center:

Downtown:

Excavation Site:

Factory:

Fire Station:

Forest (Deciduous, Coniferous):

Fort:

Gallery (Art):

Gas Station:

Government Facility/Building (CIA, FBI, Pentagon, Embassy, Area 51 etc):

Grasslands:

Greenhouse:

Grocery Store:

Gym/Gymnasium/Fitness Center:

Hangar:

Harbor/Port/Dock:

Hell/Heaven:

Highway:

Hockey/Ice Skating Rink:

Hospital/Clinic:

Hostel:

Hotel:

House:

Island:

Jail/Prison:

Laboratory:

Landmark/Monument (Golden Gate Bridge, Taj Mahal, Eiffel Tower etc):

Lake/River/Pond/Swamp:

Library:

Lighthouse:

Mall:

Mansion/Penthouse:

Market:

Military Outpost/Military Camp:

Mining Facility:

Motel:

Mountain:

Movie Theater/Cinema:

Museum/Exhibit/Planetarium:

Nuclear PlanT/Energy Plant:

Office/Public Administration Buildings:

Overpass:

Park:

Parking Garage/Parking:

Pavilion:

Pharmacy:

Pier:

Plaza:

Police Station:

Post Office:

Psychiatric Institution/Hospital (Insane Asylum):

Racetrack:

Rainforest/Jungle:

Research Station:

Rest Area/Rest Stop/Truck Stop:

Restaurant:

Road:

Rooftops:

Savannah:

Sea/Ocean:

Sewers:

Skate Park:

Ski Center/Resort:

Skyscrapers:

Space Station:

Stadium:

Subway/Metro Station:

Swimming Pool:

Theater/Auditorium/Amphitheater/Opera House:

Tomb/Temple:

Train Station, Train Terminal:

Tram Station:

Tropical:

Tundra (Arctic, Alpine, Antarctic):

Tunnel:

Underwater Station:

Village:

Volcano:

Warehouse:

Waterfall:

Zoo:

Note: All images used are in Public Domain.

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My name is AlexG. I am self-taught level designer, game environment artist and the creator of World of Level Design.com. I've learned everything I know from personal experimentation and decades of being around various online communities of fellow environment artist and level designers. On World of Level Design you will find tutorials to make you become the best level designer and game environment artist.

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