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Let's Texture #3: Modular Steel Beam Stands and Supports for UE5 Using Substance Painter

Category: Substance Painter
January 21, 2025

In this Let's Texture #3 episode, we'll texture a set of modular, modern steel beams and supports.

There are a lot of techniques and tips covered in this episode.

What you will learn in Let's Texture #3:

  • UV layout and setup
  • Consideration for overlapping UVs
  • How to change meshes in Painter and re-use the layer effects on other meshes
  • Improve workflow and speed in Substance Painter
  • Exporting textures for multiple modular meshes
  • Baking mesh maps
  • Adding roughness variation
  • Adding dirt and dust effect
  • How to use Smart Masks to apply procedural effects
  • How to export Masks from Substance Painter
  • What you will need to change for exported texture Masks in Photoshop
  • Final showcase of the textures and material setup in UE5

Video Tutorial

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About World of Level Design

My name is AlexG. I am self-taught level designer, game environment artist and the creator of World of Level Design.com. I've learned everything I know from personal experimentation and decades of being around various online communities of fellow environment artist and level designers. On World of Level Design you will find tutorials to make you become the best level designer and game environment artist.

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